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The modeling and simulation of contact between bodies is an important topic in multibody dynamics. RecurDyn has powerful capabilities to define and simulate all types of contacts, from simple to complex and with body geometry created in RecurDyn, as well as geometry that is imported from CAD software. Consideration of contacts is needed to model designs that have interesting responses to model changes.

In this tutorial, you’ll act as a company developing a novel pinball machine that includes a higher level of vertical motion. One aspect of the model is that the ball goes up and down a curved ramp as it is propelled from its starting point. The purpose of the tutorial is to select the spring that can store sufficient energy to propel the ball over the vertical obstacle.