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{{ post.title }} 글 편집 글 편집 (이전 에디터)

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In this tutorial, you will learn how to:

  • Import geometry that was created using a CAD system
  • Organize the imported geometry into the bodies needed for the simulation
  • Define translational and rotational spring forces
  • Define scopes that display a model output within a floating window in the modeling environment

You will also practice skills that you learned in the previous tutorial, 3D Slider Crank:

  • Constraint modeling to connect the left and right blades with the propeller hub and to connect the propeller hub to the engine
  • Running a simulation, animating the model, and plotting the results

In all, you will:

  • Create a simple model of an aircraft engine with an attached propeller
  • Study the relationship between the motion of a point at the tip of the propeller and the motion of the drive shaft
  • Express model outputs in the form of plots and animations